Introduction to Illustration, Perspective & Shading
Learning to draw starts with illustration fundamentals and this workshop is dedicated to starting with pencil and paper. This is our analog workshop to get you going with the basics of perspective and shading.
This workshop will cover everything from which pencils and paper to choose, to proper perspective illustration. Steve Savalle is an expert illustrator and he goes in depth to show you his process and techniques. If you’re ready to start your journey in illustration then this workshop is for you.
Learn the fundamentals
Perspective, light and shadow are fundamental concepts for illustrators. Motion designers often want to make better illustration work, but struggle to create high quality work. This workshop will help you master these art fundamentals and make better illustrations.
High quality recordings
We asked Steve to come to our studio and record this workshop. This will allow you a high quality look in to Steve’s process, techniques and tools. We cover everything from A to Z in this workshop and we hope it helps you take the next step in your illustration work.
Artist & Illustrator
Steve is an illustrator, animator, designer and art director currently based in Detroit Michigan. He has worked as a full time staffer in studios but is now freelancing full time. He has an interest in 2d artwork and animation as well as creating photo realistic illustrations with pencil and paper. Steve has put together this course to help any student out there master the basics of perspective drawing and shading. He also goes in depth on his software workflow, using Illustrator and Photoshop to complete an illustration that started on paper.
He is passionate about art and design and hopes this course can serve as a valuable resource for you.
See Steve's illustration work
What you'll learn from this workshop
Part 1 : Knowing Your Tools
In this first module we start with a discussion of the tools needed to create illustrations on pencil and paper. Everything from blending stumps to drawing markers are discussed so you understand the tools you need to create beautiful illustrations.
Part 2 : One-Point Perspective
This starts your journey in perspective drawing. This simple technique will unlock dimension in your work and give you an understanding of how to break out from flat 2d work.
Part 3 : Two-Point Perspective
Now that you’ve mastered one-point, it’s time to broaden your horizons and learn two-point perspective. This powerful approach to create 3d illustrations is a foundational concept you must understand.
Part 4 : Three-Point Perspective
This will complete you knowledge of perspective drawing. Although not commonly used in motion design, this technique is essential for advanced storyboarding and illustration.
Part 5 : Shading, Light & Shadow
Now that you’re drawing with proper dimension in your work, it’s time to turn on the lights. This module is dedicated to teaching you the fundamentals of light, shadow and shading falloff.
What students say about the workshop
This workshop has helped hundreds of motion designers improve as artists.
Enroll any time
Tons of Training
Hours of Training
Tools & Techniques Review
Receive feedback on your project on Slack and Facebook group
Upon your enrollment, you’ll receive an invitation in your email inbox to sign up for our Private Slack Channel. You can also join our Facebook Group.
Each workshop has a dedicated channel where you can share your work and get feedback from other students and the MoGraph Mentor Crew.
We can’t wait to see what you’ll create!
We’ve got you covered. Check out the questions below or visit the help center for anything else.
Why this course?
This 6 part online course serves as a roadmap for understanding the discipline of perspective drawing, shading and software workflows. Starting with a foundation in perspective Steve builds on these concepts to create an original illustration that starts on paper and ends in pixels.
Is there homework?
Kind of. We want you to follow along with each weeks lesson by doing your own version. If Steve is doing a 1 point illustration, then you should attempt your own 1 point based on the lesson. Even doing these simple exercises will help you master these concepts.
What will I know by the end?
By the end of this course you will know; how perspective works, purpose of horizon line, shading techniques, placing a light source, building artwork in Illustrator and custom painting techniques in Photoshop.
When does it start?
Right when you sign up! This is an e-course which is available upon signing up and will give you lifetime access to view these materials and source files. You can take your time or go quickly through the materials, the timeline is up to you. We reccommend spacing it out over 6 weeks to give yourself time to focus on each aspect more closely.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like – across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.